
You should see this when editing Pokémon Super Mystery Dungeon (Gates to Infinity has a much simpler interface):įor the purpose of this guide, I'll do this:Įach Pokémon must have 4 moves. You can do this either by double-clicking or by right-clicking and clicking Open.Įdit things to your liking. Save the solution, to avoid having to repeat step 2 if something goes wrong.Įxpand the project you just created and open "fixed_pokemon.bin". This is one of the heavier mods, and may take some time even on beefier computers. On the New Project window, choose "Starter Mod" in the drop-down, and fill in the name with something that makes sense. I don't know if will work on the Japanese version of Pokémon Super Mystery Dungeon, but it will not work on any other version of Pokémon Mystery Dungeon: Gates to Infinity. This has been tested on the North American and European versions of Pokémon Super Mystery Dungeon, and the North American version of Pokémon Mystery Dungeon: Gates to Infinity. You must have Java on your computer to use this. It is the last item in a similar list in this video if you're fine with being spoiled, or if you've seen it before. Portrait patching - Shows the default portrait in the absence of a more specific emotion portraitĪnimation patching - Substitute missing story animations with dungeon ones to avoid the attack animation being used for everythingĪnd something else in the scripts specific to Pokémon Super Mystery Dungeon that can't be mentioned without revealing spoilers. High-Res model patching - Prevents your model from disappearing during certain closeups Starter editing - Makes playing as other Pokémon possible


This mod patches a lot of things to bring the best possible playing experience.
